Simple prefab to simplify the process of attaching SPS orifices and rings to VRChat avatar 3.0.
This is an edit of https://booth.pm/en/items/3474757
Compatible by default with OSCGoesBrr
Made for use with Super Plug Shader https://vrcfury.com/sps/
Using only 1 orifice and 1 ring with parent constraints you can cover a wide range of possible penetration points.
SPS Constraint Attachment
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THIS PREFAB ASSUMES WriteDefaults Off
CHANGING TO WriteDefaults On IS SUPPORTED
- Import SPS into your project https://vrcfury.com/sps/
- Import SPSConstraintAttachment.unitypackage into your project
- From SPSConstraintAttachment folder, drag the SPS_Container prefab onto root of your avatar
- Unpack SPS_Container prefab in scene
- Drag the attach points from SPS_Rings and SPS_Orifices groups onto correct bones
- Position and rotate the points using the guides
- Delete the GUIDES_DELETE container
- Merge SPS_FX animator with your FX animator and SPS_EXPRESSIONS with your Expression Parameters (you can use Avatar 3.0 Manager to simplify the process, available at https://github.com/VRLabs/Avatars-3.0-Manager)
- Add SPS_MENU to your Expressions Menu as submenu item
- Test the correct functionality with AV3 Emulator available at https://github.com/lyuma/Av3Emulator
- Upload your avatar, enjoy!