A 2D pixel-style game built with Godot 4.6. You explore a chunk-based world, interact with creatures (e.g. rabbits that eat and wander), and use simple combat and items.
- Download Godot 4.6 (or the latest 4.x that matches the project):
- godotengine.org/download
- Choose the Standard version for your OS (e.g. Windows, Linux, macOS).
- Install / run
- Windows: extract the ZIP and run
Godot_v4.x_*.exe. - No system-wide install required; the editor runs from the folder.
- Open Godot Engine.
- Import or Open the project: point to the folder that contains
project.godot(this repo’s root). - In the editor, press F5 or click the Play (▶) button to run the main scene.
- World: A procedurally generated, chunk-based 2D world.
- Creatures: Animals (e.g. rabbits) with simple AI: they get hungry, seek food (e.g. carrots), wander, and can flee. Some creatures can fly. They have health and can be damaged or eaten.
- You: You control a character that can move, attack nearby creatures, interact with the world.
| Action | Input |
|---|---|
| Move | WASD or Arrow keys or left stick |
| Attack | F |
| Spawn carrot | Q (or A on AZERTY) |
| Interact (objects) | E |
| Interact (creatures) | R |
| Pause / back | Escape |
- Move: Walk around the world; your movement speed can be modified by the terrain (e.g. different chunk types).
- Attack: Hit enemies/creatures in a short range, instantly killing them.
- Spawn carrot: Places a carrot in the world (e.g. in front of you). Creatures that eat food will go for it, and they might follow you afterwards
- Interact (objects): Pick up or eat nearby objects in front of you.
- Interact (creatures): Open the creature menu when a creature is nearby (give items, pet). Escape closes that menu or the pause menu, or opens pause when nothing else is open.
- Engine: Godot 4.6, Forward+ renderer.
- Physics: 2D (Jolt is listed in
project.godotfor 3D; 2D uses Godot’s built-in 2D physics). - Main scene:
scenes/game.tscn.
If something doesn’t run, ensure you’re using Godot 4.x (ideally 4.6) and that the project path contains project.godot.