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sfdapi: added newlines to fix incorrect spacing
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Benjamin Kerman committed Nov 13, 2017
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10 changes: 10 additions & 0 deletions SpaceFolderAPI.md
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### SpaceFolderEngine
#### Public Static Methods
* int ModuleClassID()

#### Public Methods
* float WarpDriveDiameter()
* float EngineMultiplier()

#### Public Fields
* float warpDriveDiameter
* float engineMultiplier

### SpaceFolderFlightDrive
#### Public Static Methods
* void WarpVessel(Vessel v)

#### Private Static Functions
* double GetVesselAltitude(bool includePlanetRadius, Vessel v)
* double GetVesselLongPos(Vector3d pos, Vessel v)
* double GetVesselLatPos(Vector3d pos, Vessel v)
* double CalculateGravPot(CelestialBody cb, Vessel v)

#### Private Static Fields
* Vector3d cbPos
* double vesHeight
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* double ElectricityWarpCalc(List<double>[] engineInfo)
* bool GoodToGo()
* void InitiateWarpCheck(List<double>[] engineSizes, float vesDiameter)

#### Private Static Methods
* double MaxWarpHoleSize(List<double>[] engineSizes)

#### Private Static Fields
* bool goodToGo
* double vesselDiameter
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* void ConvertVector3dToXYZCoords(Vector3d v3d, ref double x, ref double y, ref double z)
* Vector3d ConvertXYZCoordsToVector3d(double x, double y, double z)
* void ConvertXYZCoordsToVector3d(double x, double y, double z, ref Vector3d v3d)

#### Public Methods
* double Vector3dX()
* double Vector3dY()
* double Vector3dZ()
* void SetX(double x)
* void SetY(double y)
* void SetZ(double z)

#### Private Fields
* double v3dX
* double v3dY
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### VesselData
#### Constructors and Deconstructors
* VesselData(Vessel vessel)

#### Public Methods
* void UpdateVesselData(Vessel vessel)
* double ResourceAmountOnVessel(string resource, Vessel vessel)

#### Private Fields
* PartSet vesselParts
* HashSet<Part> vesselPartHashSet

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