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Fix incorrect usage of .material on the scaled mesh #423

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Gameslinx
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Fixed instantiation of the material on the scaled mesh when attempting to retrieve the textures from the scaled space material. Replaced occurrances of .material with .sharedMaterial to maintain validity of any references pointing to it.

For Parallax support I'm going to try forcing texture load immediately whenever scansat is installed to see if I can do away with the harmony patch I need to run.

…rial to be instantiated and invalidating any previous references to the sharedMaterial.
@JonnyOThan JonnyOThan merged commit 2d21fff into KSPModStewards:main Feb 17, 2025
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