Fix adaptive keyboard input lag - #29
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…n tap Adaptive-mode-only lag/missed keys traced to two bugs in the touch overlay: isMultipleTouchEnabled=false plus a didDispatch flag silently dropped overlapping touches during fast two-thumb typing, and per-tap pressedKey state invalidated all ~30 shadowed keycaps on every press/release. Enables multi-touch with per-touch dispatch, tracks release via allTouches instead of a single flag, and splits static keycaps into an Equatable child view so a keystroke only re-renders a small highlight overlay.
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Summary
isMultipleTouchEnabled = falseplus adidDispatchflag that silently ate overlapping touch-downspressedKey/pressedRectstate was invalidating all ~30 shadowed keycaps per press/releaseEquatableKeyboardVisualLayer; pressed state now drawn as a small highlight overlay insteadevent.allTouches(any finger still down) instead of a single dispatch flagprepare()s, so it never delays key deliveryTesting