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-Added integration with Bullet physics to Model Editor.
-Added an action to Asset Tree to open file/folder in system explorer.
-Added an action to Model Tree to make a material as embedded.
-Added a possibility to edit embedded materials inside Model Editor.
-Updated a control to set a texture for material, now we can configure all settings of this texture.
-Added a dialog to ask about unsaved changes when a user try to close an editor.
-Implemented java version of the Folder Chooser to open asset folder/other external folders and added
an option to the Settings Dialog to enable/disable native Folder Chooser.
-Added an action to the Model Tree to save a material as a separated file.