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Releases: JammingCat21/BombasticProjectiles

1.0.12 Release

14 Mar 00:21
ccae628

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  • Added Freemode Toggle in config. You can get straight to explosive fun.
  • All players / projectiles / mobs can cause explosions.
  • Blocks will break regardless of settings/perms.
  • Block Drops are disabled.
  • Protection Lists are still active.
  • Named Mobs are not safe.
  • Only Global Value is active.

1.0.11 Release

24 Jan 15:44
e850007

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  • Updated to 1.21.11 API
  • Consecutive Arrow Shooting was added back.
  • Fixed a bug where self shot items would explode if triggered by a regularly shot item.
  • Self Shot items now glow when they land on the ground.

1.0.10 Release

13 Oct 16:14
e850007

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Fixes

  • Player to player explosions didn’t occur due to Self Shot miscalculation.
  • Self Shot flagged when a player was shot, not the shooter themselves.

Changes

  • Players in Creative no longer receive copies of their Tridents.
  • Tightened codebase

1.0.9 Release

07 Oct 02:36
6270e6f

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Tridents no longer stick in the air! They are now deleted upon explosion and reappear in your inventory with all metadata:

  • Name
  • Enchants
  • Durability (Including the final throw)
  • Lore

Changes

  • All references to Trident Fixes in the config and source have been deprecated.
  • Verbose Enable Warning is now on the console upon server boot and not when an OP joins.
  • Removed some unused messages lingering around.

Fixes

  • Tridents would get stuck in the air upon explosion.

1.0.8 Fixes

30 Aug 21:30
cdb3188

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Fixes

  • Players would get warned about protected world even if they didn't meet conditions.
  • 1.12 config had items in its list that didn't belong.

Changes

  • 1.16 Config had COW changed to PARROT
  • 1.12 Config had CAT changed to PARROT

1.0.7b - 1.21.x

27 Aug 03:17
6e7f05e

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Changes:

  • Removed Kyori Dependency

It’s pretty stable. Haven't got to test permissions but most errors have been worked out.

Nothing to really note at this time. Its mostly a complete rewrite with everything optimized.

1.0.7 Update

30 Aug 17:40
3e49791

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The Overhaul

1.0.7 is a complete overhaul to the codebase and with a plethora of new features and better protections.

With a codebase reduction of roughly 50%. Bug fixing and porting will be much easier.

It is also OPEN SOURCE now.

Supported

  • 1.16.5 ~ 1.21.x
  • 1.12.2

Additions:

  • You can set what worlds disable explosive projectiles.
  • You can toggle if named mobs should get hurt.
  • You can set entities and blocks you want to protect.
  • You can toggle if exploded blocks drop.

Changes:

  • BreakBlock has been split into Player/Mob.
  • Tridents will now get deleted if the shooter is in Creative.
  • Consecutive explosions will occur for every projectile except Arrows, Tridents, and Enderpearls.
  • Removed Kyori Dependency
  • Verbose is no longer spammy. Straight to the point on key things.

Fixes:

  • The 1.21.x version is correctly on the 1.21 API instead of 1.21.4
  • Consecutive explosions would not occur until the current projectile landed.
  • Chance of arrow getting deleted after bouncing of player.
  • Chance of arrow getting deleted despite BlockBreak being off.
  • Various Verbose corrections.

NOTE:

  • To prevent explosive damage from Mobs and Players in Worldguard regions, set other-explosions to false in your region.
  • If consecutive explosions become an issue for larger servers, I will add a toggle but I see no reason too right now.