GameSense Version 2.2.1
Release Date: 11/09/2020
-Also Released on Discord.
-Reminder: Always back up your config before running a new release
GameSense v2.2.1 Changelog:
GUI: -Gui now uses the new PanelStudio API made by our very own lukflug. -Benefits to this is drop down boxes for color settings and better optimizations for things such as overlapping panels. -Added blur option. Commands: -Rewrote command system, commands should be better to work worth and less buggy. -Removed patched out vanish command. TargetHUD: -added another check for the player which it is rendering, so it won't display the nametag on the HUD if you're not using custom nametags. AutoCrystal: -Modified how attack speed works, seems to be a lot more stable, accurate, and faster. Offhand Modules: -Added a setting to each which turns off the other if enabled. Example: I have OffhandGap enabled, and if I enable OffhandCrystal it disables the previous (dumb explanation I know). Misc: -FastPlace crystal should work better now (thx death4two). -AutoSwitch has been reworked for most combat modules. -Added some more checks to Notifications to hopefully prevent crashing. Rewrote/Reworked Modules: LogoutSpots Sprint HoleFill Speed (default settings work really well, check picture below) AutoWeb CoordExploit Other than that, a few bug fixes and code improvement.