docs(assets): inventory media fields for the shared picker - #206
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Freeze the dual-source UX contract and list every media field that must migrate onto the shared explorer, with owners and #204 coordination.
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PR Review — Loreframe StudioRisk: medium Automated review from Findings
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Code healthQuality score: 53.7/100Higher is better. The score is a trend dashboard; the independent ratchet below remains the CI gate.
Change vs PR base: +0.0 points.
Markdown, JSON catalogs and tests are out of this table. Only Most complex functions
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Summary
origin/developmentfae7d3f6(feat(video3d): add a real 3D stage beside the 2.5D compositor #198 mezclado).Scene3DWorkspacecon feat(video3d): music-video templates with a side-on run camera #204 (no se edita ese archivo aquí).CURRENT_WORK.md: feat(video3d): add a real 3D stage beside the 2.5D compositor #198 pasa a integrado; este inventario queda en curso.Inventory
Test plan
origin/development=fae7d3f6; PR abiertos: feat(video3d): music-video templates with a side-on run camera #204.rg(type=file,AssetExplorerDialog, dropzones,createElementfile,<select>de outputs) frente a la tabla.Note
Low Risk
Documentation-only; no runtime or UI behavior changes. Future picker work is scoped separately with explicit merge/coordination rules.
Overview
Adds PR 0 documentation for the planned universal asset picker: no UI code, only inventory and acceptance contract frozen against
origin/developmentfae7d3f6.ASSET_PICKER_MIGRATION.mdintroduces a field-level catalog (97 in-scope IDs across Studio, 2.5D/3D, Tools, Story, Director, templates, etc.), each with current origin, persistence, planned adapter, tests, andpending/partialstatus. It freezes UX for PRs 1–8: dual entry Desde mi equipo / Desde HocusPocus, transactional confirm (explicitly no double-click confirm vs today’sAssetExplorerDialog), RAM-bounded previews, identity via/api/v1/assets, plus OOS controls, JSON/LoRA exceptions,rgevidence, open questions, and ownership split (core PR 1–4 vs consumer PRs 5–8). Scene3DWorkspace migration is gated on open PR #204.CURRENT_WORK.mdbumps the verified development SHA tofae7d3f6, records #198 (real 3D scenes + initial explorer) as integrated, and lists this inventory branch as in progress alongside #204 coordination notes.Reviewed by Cursor Bugbot for commit dd1f4f7. Configure here.