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This repository has been archived by the owner on Jan 24, 2019. It is now read-only.

v1.3.2

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@Jofairden Jofairden released this 14 Jul 18:32
· 157 commits to master since this release

Mod Browser Autorelease
The previous team has decided to stop their development for Tremor.
The mod has now been transferred to Jofairden.
Tremor is now publicly available on github: https://github.com/Jofairden/Tremor
Thanks to all the collaborators, Tremor will remain available and bugs will be fixed.

This patch was brought to you by the collaboration of Rartrin, Jopojelly and Zadum4ivii
Please report any bugs on the git, by making a new issue.
All contributions are incredibly helpful, and mentioned in changelogs.

Fixes:

  • Fixed 'Index was outside bounds of array at Tremor.GlowMask.Unload()' exception
  • Fixed Alchemist item damage modifiers, these were moved to the respective base class
  • Fixed Dice Zombie not dropping items in multiplayer
  • Fixed Dize Zombie's drop chance for Rupicide
  • Fixed Mana/Health stimpacks not consumable
  • (Hopefully) fixed FPS dropping to 1 when viewing Tremor's mod description

Other:

  • Tremor should now be available on the mod browser at all times!
  • Tremor is now eligible for a mod icon in the browser, all serious entries will be considered
  • Removed many redundant code, effectively reducing the .tmod filesize by a sizable amount
  • Reformatted most of the code
  • Written a RecipeWrapper class
  • Thanks Rartrin, for your contributions (pull/1)
  • Thanks Jopojelly, for your contributions (5f61742)
  • Thanks Zadum4ivii, for your contributions (pull/8)
  • More code has been rewritten, possibly fixing unknown bugs