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An ASCII fluid simulation based on smoothed particle hydro-dynamics. Original was in C by Yusuke Endoh.

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ASCII Fluid Simulation Ported to Rust

An ASCII fluid simulation based on smoothed particle hydro-dynamics. Original was in C by Yusuke Endoh, other people have deobfuscated it https://github.com/davidedc/Ascii-fluid-simulation-deobfuscated

This repo is a port of the deobfuscated version to Rust and compiled to a Web Assembly module.

You can see it running here: https://haribala.dev/ascii-fluid-simulation

Credits

Name: Yusuke Endoh

Github Profile: https://github.com/mame/

Youtube Channel: https://www.youtube.com/c/YusukeEndoh

Original Video: https://youtu.be/QMYfkOtYYlg

IOCCC Write-Up: https://www.ioccc.org/2012/endoh1/hint.html

IOCCC Source Code: https://github.com/ioccc-src/winner/tree/master/2012/endoh1

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An ASCII fluid simulation based on smoothed particle hydro-dynamics. Original was in C by Yusuke Endoh.

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