Add the option to toggle screen sizes in Resized screen mode#64
Add the option to toggle screen sizes in Resized screen mode#64Schluss-S wants to merge 4 commits intoGrarak:mainfrom
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Good catch, that's a problem with the VPKs produced by my local setup. I can confirm the VPKs generated by the Github action do not have this issue. So please ignore the issue, I already uploaded a working VPK to my fork's releases page. |
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Sorry, I deleted my picture of the glitch when I saw you did a fix and before I saw that you replied. Testing the new version now |
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Thanks @cnux9 for the base code.
In resized ScreenMode
In other words, the touch screen will not register inputs if it is under the UI element for swapping sizes.
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@Grarak if you prefer that I rebase onto your |
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I am currently reimplementing the screen layouts. Please don't put more effort into the current codebase |
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I've pushed the reimplementation to the wip branch |
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@Grarak The reimplementation looks very interesting, since it handles the rotation very elegantly. However, I noticed that all the screen modes are just "nameless" values in a vector. Have you considered using a |
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Grarak's solution (PS+X) is probably better since the OLED Vita's might get burn-in from the rectangle, though the rectangle is a really cool idea. |
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Hello @Grarak @Schluss-S thanks for your work. Playing New Super Mario Bros I noticed that in some parts the bottom screen becomes the main one (e.g. when you enter a pipe). Would it be possible to add the option to make the bottom screen fullsize too (as per today only the upper screen can be made fullsize) |
This is already supported, use the swap screen feature |
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Oh thanks a lot @Grarak , was not aware of this |


This adds a touchable "button" to the top-right corner of the screen during emulation, that allows the user to change the screen sizes while using the "Resized" screen mode.
Thanks to @cnux9 for the base code.