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COMPATIBILITY

	* Verified game versions:
		* gta_sa.exe v1.0 US (HOODLUM, 14.383.616b);
		* gta_sa.exe v1.0 EU (HOODLUM, 14.386.176b).
	* Shader model:
		* Vertex Shader 1.1;
		* Pixel Shader 2.0.

CHANGELOG

	13/09/2026 (v1.2.0):
		* Fixed an issue that caused artifacts to appear in the sky at screen edges.
	13/02/2015 (v1.1.0):
		* Exported symbols for everything defined inside the plugin.
	13/02/2015 (v1.0.0):
		* The sky width is now FOV-dependent and polygons should cover the whole screen even when rolling the camera sideways;
		* The sky gradient bandings have gone for good when two colors having low contrast interpolate by perturbing pixels with a randomized noise which is generated once (in this regard, RenderWare's Im3D-render pipeline has been hacked to inject custom vertex/pixel shaders).

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