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COMPATIBILITY * Verified game versions: * gta_sa.exe v1.0 US (HOODLUM, 14.383.616b); * gta_sa.exe v1.0 EU (HOODLUM, 14.386.176b). * Shader model: * Vertex Shader 1.1; * Pixel Shader 2.0. CHANGELOG 13/09/2026 (v1.2.0): * Fixed an issue that caused artifacts to appear in the sky at screen edges. 13/02/2015 (v1.1.0): * Exported symbols for everything defined inside the plugin. 13/02/2015 (v1.0.0): * The sky width is now FOV-dependent and polygons should cover the whole screen even when rolling the camera sideways; * The sky gradient bandings have gone for good when two colors having low contrast interpolate by perturbing pixels with a randomized noise which is generated once (in this regard, RenderWare's Im3D-render pipeline has been hacked to inject custom vertex/pixel shaders). Wesser