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Custom per-character death names #5229

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@BubbledDEV BubbledDEV commented Jun 13, 2025

Closes issue #3759

Allows for players to be given custom death names on the pause screen to match their game over screens. These can be added to any player by adding the variable "deathName" to their .json file.
I personally chose to name the statistic "x Blams" for Pico, but if left unspecified for a player, it will just default to "x Deaths", the latter of which can be changed in PlayerData.hx.

EDIT: I know that the .json files should be committed to the assets branch, but I'm honestly not too familiar with Git, plus the fact that it's 4 in the morning, so you'll have to pardon the lack of .json files, at least for now. Again though, adding them manually is trivial, it's literally just a matter of adding a single variable to bf.json and pico.json, so I'm not too worried about it right now.

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@github-actions github-actions bot added status: pending triage Awaiting review. pr: haxe PR modifies game code. pr: documentation PR modifies documentation or README files. size: medium A medium pull request with 100 or fewer changes. and removed status: pending triage Awaiting review. labels Jun 13, 2025
@Hundrec Hundrec added type: enhancement Involves an enhancement or new feature. topic: mods Related to the creation or use of mods. status: needs revision Cannot be approved because it is awaiting some work by the contributor. and removed pr: documentation PR modifies documentation or README files. labels Jun 13, 2025
Hundrec and others added 4 commits June 13, 2025 10:46
funkin.assets
They are specified with the variable "deathName" in the character's
.json file, and allow for the pause screen to accurately refer to
a character's death animation rather than
universally using "Blue Balls."
For these purposes, I had Pico's death name be "Blams," and
if the given character does not have a pre-defined death name,
the game falls back and simply uses "Deaths."
@github-actions github-actions bot added the pr: documentation PR modifies documentation or README files. label Jun 13, 2025
@Hundrec
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Hundrec commented Jun 13, 2025

Looks like this PR branch was cloned from main, resulting in two extra commits by me.
Could you perform a Git rebase to remove those two commits?

@Lasercar
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Lasercar commented Jun 15, 2025

Yeah, could you git pull origin develop --rebase on the branch for this PR?

Also, why are the commits commited by Hundrec??????????????????

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pr: documentation PR modifies documentation or README files. pr: haxe PR modifies game code. size: medium A medium pull request with 100 or fewer changes. status: needs revision Cannot be approved because it is awaiting some work by the contributor. topic: mods Related to the creation or use of mods. type: enhancement Involves an enhancement or new feature.
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3 participants