Releases: Floogen/AlternativeTextures
Releases · Floogen/AlternativeTextures
Alternative Textures v8.1.1
What's Changed
- Fixed custom giant crops not working in some situations by @Mushymato in #80
- Fixed a crash when using a textured custom flooring from an uninstalled mod by @Mushymato in #80
Full Changelog: v8.1.0...v8.1.1
Alternative Textures v8.1.0
What's Changed
- Converted the various tools (paint bucket, paint brush) to utilize Data/Tools, allowing them to be spawned outside the framework (such as with CJB Item Spawner) by @Mushymato in #76
- Code cleanup (Net types / warning cleanup) by @Mushymato in #77
- Added support for GMCM API 1.5.0 and added various config related text to i18n by @Mushymato in #78
- Fixed custom flooring crash with paint bucket by @Mushymato in #79
- Fixed inconsistent flooring selection with buildings on top by @Mushymato in #79
- Fixed inability to select custom giant crops by @Mushymato in #79
- Fixed mossy and custom trees not being targetable by @Mushymato in #79
New Contributors
- @Mushymato made their first contribution in #76
Full Changelog: v8.0.1...v8.1.0
Alternative Textures v8.0.1
What's Changed
- Fixed crash caused by animated textures with different frames per season
Full Changelog: v8.0.0...v8.0.1
Alternative Textures v8.0.0
What's Changed
- Compatibility/v1.6.9 by @Floogen in #69
- Add French translation by @mouahrara in #68
- Add support for all buildable locations by @mouahrara in #67
- 1.6 Items use wrong texture when placed on AT tables by @Jolly-Alpaca in #66
New Contributors
- @mouahrara made their first contribution in #68
- @Jolly-Alpaca made their first contribution in #66
Full Changelog: v7.3.0...v8.0.0
Alternative Textures v7.3.0
What's Changed
- Implemented
DefaultVariation, which allows for a variation to always be selected when randomly picked by Alternative Textures. - Adjusted search menu to include display name of textures, if given.
- Added pt.json by @padilhath in #63.
- Updated th.json by @ellipszist in #62.
- Fixed machines displaying wrong product when using an alternative texture.
- Fixed trees not showing moss textures, if given.
- Fixed issue where some textures would not be available during certain seasons.
New Contributors
- @padilhath made their first contribution in #63
Full Changelog: v7.1.0...v7.3.0
Alternative Textures v7.1.0
Changelog:
- Added support for vanilla and Content Patcher added animal skins and pet breeds. These textures will appear when using the Scissors tool.
Full Changelog: v6.10.4...v7.0.0
Alternative Textures v7.0.0
Changelog:
- Updated to Stardew Valley v1.6.
- Implemented the
CollectiveIdsproperty to enable texture sharing for similar objects by ID. - Implemented
ItemIdproperty to enable textures by ID.
Full Changelog: v6.10.4...v7.0.0
Alternative Textures v7.0.0-alpha.15
Changelog:
- Added handling for old cabin
ItemNamevalues, specificallyLog Cabin(and other variations) toCabin. - Converted
AlternativeTextureModel.Typefrom string toTextureType.
Full Changelog: v7.0.0-alpha.14...v7.0.0-alpha.15
Alternative Textures v7.0.0-alpha.14
Changelog:
- Fixed crash relating to disposed textures (thanks @Pathoschild)
Full Changelog: v7.0.0-alpha.13...v7.0.0-alpha.14
Alternative Textures v7.0.0-alpha.13
Changelog:
- Implemented
AlternativeTextureModel.ItemId, which matches by the object'sItemIdkey instead the object's name. - Implemented
AlternativeTextureModel.CollectiveIds, which can be used alongsideAlternativeTextureModel.CollectiveNames. - Implemented temporary fix to prevent game crash when textures are patched via Content Patcher. Invalid textures will appear as white rectangles and a warning message will be displayed if the problem occurs.
Full Changelog: v7.0.0-alpha.12...v7.0.0-alpha.13