Skip to content

Releases: Floogen/AlternativeTextures

Alternative Textures v8.1.1

03 Jan 18:35

Choose a tag to compare

What's Changed

  • Fixed custom giant crops not working in some situations by @Mushymato in #80
  • Fixed a crash when using a textured custom flooring from an uninstalled mod by @Mushymato in #80

Full Changelog: v8.1.0...v8.1.1

Alternative Textures v8.1.0

03 Jan 01:36

Choose a tag to compare

What's Changed

  • Converted the various tools (paint bucket, paint brush) to utilize Data/Tools, allowing them to be spawned outside the framework (such as with CJB Item Spawner) by @Mushymato in #76
  • Code cleanup (Net types / warning cleanup) by @Mushymato in #77
  • Added support for GMCM API 1.5.0 and added various config related text to i18n by @Mushymato in #78
  • Fixed custom flooring crash with paint bucket by @Mushymato in #79
  • Fixed inconsistent flooring selection with buildings on top by @Mushymato in #79
  • Fixed inability to select custom giant crops by @Mushymato in #79
  • Fixed mossy and custom trees not being targetable by @Mushymato in #79

New Contributors

Full Changelog: v8.0.1...v8.1.0

Alternative Textures v8.0.1

22 Dec 23:36

Choose a tag to compare

What's Changed

  • Fixed crash caused by animated textures with different frames per season

Full Changelog: v8.0.0...v8.0.1

Alternative Textures v8.0.0

04 Nov 19:08

Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v7.3.0...v8.0.0

Alternative Textures v7.3.0

13 May 20:31

Choose a tag to compare

What's Changed

  • Implemented DefaultVariation, which allows for a variation to always be selected when randomly picked by Alternative Textures.
  • Adjusted search menu to include display name of textures, if given.
  • Added pt.json by @padilhath in #63.
  • Updated th.json by @ellipszist in #62.
  • Fixed machines displaying wrong product when using an alternative texture.
  • Fixed trees not showing moss textures, if given.
  • Fixed issue where some textures would not be available during certain seasons.

New Contributors

Full Changelog: v7.1.0...v7.3.0

Alternative Textures v7.1.0

20 Mar 19:27

Choose a tag to compare

Changelog:

  • Added support for vanilla and Content Patcher added animal skins and pet breeds. These textures will appear when using the Scissors tool.

Full Changelog: v6.10.4...v7.0.0

Alternative Textures v7.0.0

20 Mar 01:41

Choose a tag to compare

Changelog:

  • Updated to Stardew Valley v1.6.
  • Implemented the CollectiveIds property to enable texture sharing for similar objects by ID.
  • Implemented ItemId property to enable textures by ID.

Full Changelog: v6.10.4...v7.0.0

Alternative Textures v7.0.0-alpha.15

09 Mar 22:16

Choose a tag to compare

Pre-release

Changelog:

  • Added handling for old cabin ItemName values, specifically Log Cabin (and other variations) to Cabin.
  • Converted AlternativeTextureModel.Type from string to TextureType.

Full Changelog: v7.0.0-alpha.14...v7.0.0-alpha.15

Alternative Textures v7.0.0-alpha.14

07 Mar 00:11

Choose a tag to compare

Pre-release

Changelog:

  • Fixed crash relating to disposed textures (thanks @Pathoschild)

Full Changelog: v7.0.0-alpha.13...v7.0.0-alpha.14

Alternative Textures v7.0.0-alpha.13

04 Mar 06:39

Choose a tag to compare

Pre-release

Changelog:

  • Implemented AlternativeTextureModel.ItemId, which matches by the object's ItemId key instead the object's name.
  • Implemented AlternativeTextureModel.CollectiveIds, which can be used alongside AlternativeTextureModel.CollectiveNames.
  • Implemented temporary fix to prevent game crash when textures are patched via Content Patcher. Invalid textures will appear as white rectangles and a warning message will be displayed if the problem occurs.

Full Changelog: v7.0.0-alpha.12...v7.0.0-alpha.13