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2 changes: 1 addition & 1 deletion worlds/ffx/locations.py
Original file line number Diff line number Diff line change
Expand Up @@ -684,7 +684,7 @@ def get_location_type(location_id: int):
("MIHN: South End - Blue & White Man, Looping North to South (NPC)", 309, False), # Gear: buki_get #66 [42h] { Kimahri [03h], Weapon {Piercing [800Bh], Sensor [8000h], Strength +10% [8064h]} }
("MIHN: South End - Red Skirt Girl, Pacing Between Maechen and Ruins (NPC)", 310, False), # Item: 2x Antidote [200Ah]
("MIHN: South End - Yellow Man, Looping South to North (NPC)", 311, False), # Item: 1x Hi-Potion [2001h]
("MIHN: South - Boy Before Kicking the Blitzball (NPC)", 312, False), # Item: 3x Soft [200Bh]
("MIHN: South - Boy Before Kicking the Blitzball (NPC)", 312, True ), # Item: 3x Soft [200Bh]
("MIHN: South - Crusader Running East then West (NPC)", 313, False), # Gear: buki_get #67 [43h] { Yuna [01h], Armor {HP +10% [8073h], Fire Ward [801Fh]} }
("MIHN: Central - Purple Crusader Freaking Out, West Side (NPC)", 314, False), # Item: 1x Ether [2004h]
("MIHN: Central - Woman on North End, West Side (NPC)", 315, False), # Item: 1x Hi-Potion [2001h]
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4 changes: 2 additions & 2 deletions worlds/ffx/regions.py
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@ def create_region_locations(region_name, treasures):
location = [x for x in FFXTreasureLocations if x.location_id == treasure_id][0]
new_location = FFXLocation(player, location.name, location.rom_address, region)
if location.missable:
new_location.progress_type = LocationProgressType.EXCLUDED
world.options.exclude_locations.value.add(location.name)
region.locations.append(new_location)
return region

Expand All @@ -74,7 +74,7 @@ def add_locations_by_ids(region: Region, location_ids: list[int], location_data:
location = locations[0]
new_location = FFXLocation(player, location.name, location.rom_address, region)
if location.missable:
new_location.progress_type = LocationProgressType.EXCLUDED
world.options.exclude_locations.value.add(location.name)
region.locations.append(new_location)
all_locations.append(new_location)

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