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Simplified Graphics Hide Brokemia.PixelRendered.Vineinator (#66)
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LozenChen authored Feb 18, 2024
1 parent 48c492c commit 160b1b6
Showing 1 changed file with 7 additions and 2 deletions.
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
Expand Down Expand Up @@ -202,10 +202,15 @@ private static void Initialize() {
ModUtils.GetType("ContortHelper", "ContortHelper.BetterLightningStrike")
);


HookHelper.SkipMethod(t, nameof(IsSimplifiedClutteredEntity), "Render",
typeof(ReflectionTentacles), typeof(SummitCloud), typeof(TempleEye), typeof(Wire),
typeof(Cobweb), typeof(HangingLamp),
typeof(DustGraphic).GetNestedType("Eyeballs", BindingFlags.NonPublic)
typeof(DustGraphic).GetNestedType("Eyeballs", BindingFlags.NonPublic),
ModUtils.GetType("BrokemiaHelper", "BrokemiaHelper.PixelRendered.PixelComponent")
);
HookHelper.SkipMethod(t, nameof(IsSimplifiedClutteredEntity), "DebugRender",
ModUtils.GetType("BrokemiaHelper", "BrokemiaHelper.PixelRendered.PixelComponent")
);
On.Celeste.FloatingDebris.ctor_Vector2 += FloatingDebris_ctor;
On.Celeste.MoonCreature.ctor_Vector2 += MoonCreature_ctor;
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