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Releases: EvaisaDev/UnityNetcodePatcher

NetCode Patcher v4.4.2

05 Oct 00:11
e3d9b43

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Changed

  • unity-v{versionMajor}.{versionMinor} package-internal directory renamed to unity-v{version}

Fixed

  • Due to directory naming overlap, assemblies for two Unity versions which differ only by patch number would overwrite each other, causing problems targeting Unity 2022.3.62 / 2022.3.9

NetCode Patcher v4.4.1

04 Oct 22:39
8120505

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Added

  • Netcode versions 1.12.*, 1.13.*, 1.14.0, 1.14.
  • Unity version 2022.3.62
  • For Lethal Company v73, make sure to supply the CLI options: -uv 2022.3.62 -nv 1.12.0 -tv 1.0.0

Fixed

  • for MSBuild SDK: MSBuild properties are now passed into NetcodePatch task, see README

NetCode Patcher v4.3.0

23 Jun 00:04
3a46743

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Fixed

  • MSBuild SDK weirdness (#40)

Changed

  • SDK patcher early-returns with an indicative message when no patch targets are provided

NetcodePatcher-4.2.0

30 Mar 06:36
ad71503

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Fixed

  • TypeLoadException at runtime due to missing types - had to spoof the Unity.Netcode.Runtime assembly - so patcher folder structure has been changed

NetcodePatcher-4.1.1

28 Mar 09:56
41ad211

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Fixed

  • An assembly reference to the patcher assembly (e.g. NetcodePatcher.uv2022...) was being added to assemblies during patching, intermittently causing TypeLoadException at runtime

NetcodePatcher-4.1.0

10 Mar 15:00
b53988b

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Added

  • Unity Transport version option
  • Unity editor version option
  • Unity netcode native collection support option

Removed

  • Programmatic API NuGet package (for now)

Fixed

  • (in theory) patched Lethal Company mods causing crashes at runtime. The patcher was incorrectly assuming Unity Transport v2+, Lethal Company uses v1

NetcodePatcher-4.0.2

02 Mar 05:11
0fcaad6

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Changed

  • Refactored the release artifact upload job of the publish workflow

NetcodePatcher-4.0.1

02 Mar 04:55
151f8bb

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Changed

  • quoted "..." the github release asset paths + removed leading ./ from the publish workflow

NetcodePatcher-4.0.0

02 Mar 04:37
1b5d5a2

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Added

  • Option --netcode-version (alias -nv) to specify a Unity Netcode version within the range [1.5.2, 1.8.1] to use when patching. The default is 1.5.2 (Lethal Company's Netcode version) when unspecified, to avoid breaking changes.

NetcodePatcher-3.3.4

14 Jan 16:42
9f72a0b

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  • Fixed: the CLI would always exit with a 0 status code, even when an uncaught exception was thrown. The CLI will now exit with code -1 if an uncaught exception is thrown.