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Critical Error Manager #1243

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Critical Error Manager #1243

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Tommy-XL
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@Tommy-XL Tommy-XL commented Oct 1, 2024

At the moment, the code that ends the game in case of a critical error is completely tied to LateTask.
The best thing would be to add a check end game after the intro is shown

Although I checked the functionality of the code, I don’t want to add it right now

Also, the modded client sends an error line via Rpc

@Tommy-XL Tommy-XL added the Some change Added when small changes are made label Oct 1, 2024
@Tommy-XL Tommy-XL changed the title First commit Critical Error Manager Oct 1, 2024
@Tommy-XL Tommy-XL marked this pull request as ready for review October 5, 2024 12:16
@Tommy-XL Tommy-XL changed the base branch from DevBuild_2.1.0 to main October 27, 2024 08:51
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