Software Engineer. I worked 15 years in 3D modelling and visualisation business in Corys (Training Simulation) and Dassault Systèmes (Computer Aided Design).
- London, UK
Popular repositories Loading
-
heightmapterrain
heightmapterrain PublicShowcase of Height Map Terrain Modelling and Visualisation C++11/14 and OpenGL 4.5 Shaders (GLSL)
C++ 1
-
multithreadedfractals
multithreadedfractals PublicComputes and displays fractals using multithreading techs (CUDA and C++11/14)
C++
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.