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Binary file added .DS_Store
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Binary file added Runtime/.DS_Store
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3 changes: 1 addition & 2 deletions Runtime/Models/Request.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,8 +9,7 @@ public class Request : EventArgs
private string GameId { get; set; }
[JsonProperty("2", NullValueHandling = NullValueHandling.Ignore)] private string Protocol { get; set; }
[JsonProperty("3")] public int? ReceiverId { get; set; }
[JsonProperty("4")]
public string Method { get; set; }
[JsonProperty("4")] public string Method { get; set; }
[JsonProperty("5", NullValueHandling = NullValueHandling.Ignore)] public string Payload { get; set; }
[JsonProperty("6")] public int? SenderId { get; set; }

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121 changes: 0 additions & 121 deletions Runtime/Services/Chat/Chat.cs

This file was deleted.

184 changes: 184 additions & 0 deletions Runtime/Services/Chat/ChatService.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,184 @@
//using adapters.repositories.table.services;
//using models.dto;
//using models.inputs;

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using DynamicPixels.GameService.Models;
using DynamicPixels.GameService.Services.Chat;
using DynamicPixels.GameService.Services.Chat.Models;
using DynamicPixels.GameService.Services.Chat.Repositories;
using DynamicPixels.GameService.Utils.WebsocketClient;
using Newtonsoft.Json;
using MessageType = DynamicPixels.Services.Chat.MessageType;

namespace DynamicPixels.GameService.Services.services
{
public class ChatService: IChatService
{

private readonly ISocketAgent _socketAgent;
private readonly IChatRepository _repository;

public event EventHandler<Message> OnPrivateMessage;
public event EventHandler<Message> OnPublicMessage;
public event EventHandler<Conversation> OnSubscribe;
public event EventHandler<int> OnUnsubscribe;
public event EventHandler<Message> OnEditMessage;
public event EventHandler<Message> OnDeleteMessage;
public event EventHandler OnDeleteAllMessage;

public ChatService(ISocketAgent socketAgent)
{
_socketAgent = socketAgent;
_repository = new ChatRepository();
_socketAgent.OnMessageReceived += OnMessage;
}

private void OnMessage(object source, Request packet)
{
switch (packet.Method)
{
case MessageType.ChatSendPrivate:
var privateMsg = JsonConvert.DeserializeObject<Message>(packet.Payload);
OnPrivateMessage?.Invoke(this, privateMsg);
break;
case MessageType.ChatSendGroup:
var groupMsg = JsonConvert.DeserializeObject<Message>(packet.Payload);
OnPublicMessage?.Invoke(this, groupMsg);
break;
case MessageType.ChatSubscribe:
var conversation = JsonConvert.DeserializeObject<Conversation>(packet.Payload);
OnSubscribe?.Invoke(this, conversation);
break;
case MessageType.ChatUnsubscribe:
OnUnsubscribe?.Invoke(this, Int32.Parse(packet.Payload));
break;
case MessageType.ChatMessageEdit:
var editedMsg = JsonConvert.DeserializeObject<Message>(packet.Payload);
OnEditMessage?.Invoke(this, editedMsg);
break;
case MessageType.ChatMessageDelete:
var deletedMsg = JsonConvert.DeserializeObject<Message>(packet.Payload);
OnDeleteMessage?.Invoke(this, deletedMsg);
break;
case MessageType.ChatMessageDeleteAll:
OnDeleteAllMessage?.Invoke(this, packet);
break;
}
}


// interactions
public Task Send<T>(T param) where T : SendParams
{
_socketAgent.Send(new Request
{
Method = param.Type == ConversationType.Private ? MessageType.ChatSendPrivate: MessageType.ChatSendGroup,
ReceiverId = param.TargetUserId,
Payload = new Payload
{
TargetId = param.TargetUserId,
Message = param.Message
}.ToString(),
});

return Task.CompletedTask;
}

public Task Subscribe<T>(T param) where T : SubscribeParams
{
_socketAgent.Send(new Request
{
Method = MessageType.ChatSubscribe,
Payload = new Payload
{
TargetId = param.ConversationId,
Value = param.ConversationName,
}.ToString(),
});

return Task.CompletedTask;
}

public Task Unsubscribe<T>(T param) where T : UnsubscribeParams
{
_socketAgent.Send(new Request
{
Method = MessageType.ChatUnsubscribe,
Payload = new Payload
{
TargetId = param.ConversationId,
}.ToString(),
});

return Task.CompletedTask;
}

public Task EditMessage<T>(T param) where T : EditMessageParams
{
_socketAgent.Send(new Request
{
Method = MessageType.ChatMessageEdit,
Payload = new Payload
{
TargetId = param.ConversationId,
MessageId = param.MessageId,
Message = param.Message,
}.ToString(),
});

return Task.CompletedTask;
}

public Task DeleteMessage<T>(T param) where T : DeleteMessageParams
{
_socketAgent.Send(new Request
{
Method = MessageType.ChatMessageDelete,
Payload = new Payload {
TargetId = param.ConversationId,
MessageId = param.MessageId,
}.ToString(),
});

return Task.CompletedTask;
}

public Task DeleteAllMessage<T>(T param) where T : DeleteAllMessageParams
{
_socketAgent.Send(new Request
{
Method = MessageType.ChatMessageDeleteAll,
Payload = new Payload
{
TargetId = param.ConversationId,
SubTargetId = param.TargetUserId,
}.ToString(),
});

return Task.CompletedTask;
}

// https
public async Task<List<Conversation>> GetSubscribedConversations<T>(T param) where T : GetSubscribedConversationsParams
{
var conversations = await this._repository.GetSubscribedConversations(param);
return conversations.List;
}

public async Task<List<Message>> GetConversationMessages<T>(T param) where T : GetConversationMessagesParams
{
var messages = await this._repository.GetConversationMessages(param);
return messages.List;
}

public async Task<List<ConversationMember>> GetConversationMembers<T>(T param) where T : GetConversationMembersParams
{
var members = await this._repository.GetConversationMembers(param);
return members.List;
}

}
}
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@

namespace DynamicPixels.GameService.Services.Chat
{
public interface IChat
public interface IChatService
{
public Task Send<T>(T param) where T : SendParams;
public Task Subscribe<T>(T param) where T : SubscribeParams;
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14 changes: 14 additions & 0 deletions Runtime/Services/Chat/MessageTypes.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
namespace DynamicPixels.Services.Chat
{
public partial class MessageType
{
public const string ChatSendPrivate = "chat:send";
public const string ChatSendGroup = "chat:group:send";
public const string ChatSubscribe = "chat:subscribe";
public const string ChatUnsubscribe = "chat:unsubscribe";
public const string ChatMessageEdit = "chat:message:edit";
public const string ChatMessageDelete = "chat:message:delete";
// public const string ChatMessagePurge = "chat:message:purge";
public const string ChatMessageDeleteAll = "chat:group:delete";
}
}
30 changes: 30 additions & 0 deletions Runtime/Services/Chat/Models/Payload.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,30 @@
using System.Collections.Generic;
using DynamicPixels.GameService.Services.Chat.Repositories;
using Newtonsoft.Json;

namespace DynamicPixels.GameService.Services.Chat.Models
{
public class Payload
{
[JsonProperty("target_id")] public int TargetId { get; set; }

[JsonProperty("sub_target_id")] public int SubTargetId { get; set; }

[JsonProperty("message_id")] public int MessageId { get; set; }

[JsonProperty("payload")] public Message? Message { get; set; }

[JsonProperty("value")] public string Value { get; set; } = "";

[JsonProperty("skip")] public int Skip { get; set; }

[JsonProperty("limit")] public int Limit { get; set; }

[JsonProperty("properties")] public Dictionary<string, string>? properties { get; set; }

public override string ToString()
{
return JsonConvert.SerializeObject(this);
}
}
}
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