Releases: DogLoverPink/EssentialsX-Target-Selectors
Feature Update 2.1.0
This release adds full support for vanilla parity for command selectors! This now means that any (player) selector or specification that's possible in a vanilla command now works for essentials commands as well. (Note this does not include @n or @e, as Essentials commands are fundamentally incompatible with such selectors.)
Unfortunately, the code under the hood for this plugin is still pretty rough overall, and unfortunately there is still no tab completion for the selectors, but I hope to address both of these issues down the line.
Thank you to xgioa, wrjgrrgpmc-hash, and hellfirehd for their reporting and feedback!
Bug Fix 2.0.1
Full 2.0 Rewrite!
The entire plugin has been rewritten from scratch!
What does this change?
- Much more maintainable back end, way easier to contribute as well
- Updates will be quicker, bug fixes will be easier and faster
- The system is way more modular: there is very little hard-coding and bad practices (which is just better for everyone)
- More efficient; the tiniest little bit faster than the previous version, but you won't notice it
Additions:
- Added the ability to use and (&) and or (|) operators is specifications.
- Example 1:
/kill @a[tag=dog|cat&!rat]would mean "kill all players with the tag "dog" OR "cat", and they don't have the tag "rat" - Example 2:
/feed @r[team=red|blue|green,tag=player&!staff,gamemode=!creative&!survival]would mean "feed all players on team "red" or "blue" or "green", who has the tag "player" and not the tag "player, who's gamemode is not survival or not creative. - Due to the logic of how it work, you always need to put all of your OR statements before your AND statements, so for example,
/kill @a[tag=red&blue|green]would NOT work, due to the implementation of this system.
- Example 1:
Small Fix 1.7.3
Hotfix 1.7.2
Noticeable changes
- Fixed #11. Thanks to @Skyw0lf07 for reporting it!
Backend Changes
- Refactored project structure a bit
- Switched to using Maven
- Formatted some files better
Hotfix 1.7.1
Fixes #9 and any other similar issues that could occur (Hopefully)
Thanks @RealTriassic for reporting!
Release v1.7 Features + bugfixes!
This updates adds a few new features, and fixes some bugs that previously existed!
Additions:
- Added a team specification for selectors, usage is [team=coolTeam] or [team=!green]. (Check documentation on the spigot page for more info). Important note: The team display name is different from the actual name, make sure to use the actual name of the team when using.
- Added support for all plugins in the EssentialsX franchise.
Changed and bug fixes: - Fixed an issue with the @p selector being used with players in different worlds.
- Changed some default permissions from 'op' to 'true', meaning that every player can use selectors by default.
Release v1.6 - Specifications! (@a[thing=stuff])
#WOW! The biggest update yet! Big new features!
This update adds specifications for selectors, for example: "@r[gamemode=creative]"
There are 5 specifications that can be added to any selectors:
- gamemode
- tag
- limit
- distance
- level
You can also add a "!" before a value to do the opposite. For example: "@a[tag=!"CoolTag"]"
For a list of what all of these do, and how to use them, refer to my spigot page documentation HERE.
Release v1.5 - Permissions!
- Added permissions to all the selectors (Thanks NoPlagiarism)
- Permissions are:
- "essxselectors.use" for using any selectors in general. This is given to all players by default.
- "essxselectors.all" for the "@a" selector. This is given to all players by default.
- "essxselectors.self" for the "@s" selector. This is given to all players by default.
- "essxselectors.random" for the "@r" selector. This is given to all players by default.
- "essxselectors.closest" for the "@p" selector. This is given to all players by default.
- Minor fix.
Release v1.4 - Add selectors tab complete
New Features:
- Added @a, @p, @s, and @r tab complete to all Essentials commands
- Remove "*" and "**" tab complete from Essentials commands, as they are no longer needed. Using "*" will still work normally tho.