Companies have access to more data than ever before in today's digital economy.
At this time it's hard to manage extensive data in a book, diary, or Excel sheet. In the IT field, it's worthless to use a pen or paper to maintain a record.
Now the problem is who will maintain all the records?. Who will manage the whole data?
To overcome this problem, start to manage all these things and come up with the idea of “Office Inventory”.
In this application, we maintain all data of total team members, devices, and assigned devices. To maintain all data we will use the AirTable database.
AirTable provides API of Tables which is created by the User. In API we create records, update records, delete records and retrieve single as well as multiple records.
Here is my Office Inventory application.
- Features
- Screenshots
- Setup
- Version of Technologies
- Folder Structure
- Libraries and tools used
- Support
- License
- Community
- Manage team members.
- Manage Devices
- Manage Furniture
- Total Assign Devices and Furniture to Members.
For run this project you nedd to do these following
For setting up and running this project you need the personal API key to authenticate. First of all, you need to create an Airtable account, Base, and tables.
Follow the steps.
-
Create an Airtable account from Here.
-
Create Base.
-
Create the tables.
-
To generate your API key, visit your account page.
-
Clone the repository
$ git clone https://github.com/DhiWise/OfficeInventory
$ cd OfficeInventory
flutter pub upgrade
flutter pub get
Add your key value lib/core/constants/MyConstant.dart
in apiKey
Add your Base ID in API callback URL lib/data/apiClients/api_client.dart
in baseID
flutter run
lib/data/apiClient/api_client.dart
Dart SDK Version 2.17.0 or greater. Flutter SDK Version 3.0.0 or greater.
Read our guidelines to increase the accuracy of design conversion to code by optimizing Figma designs. https://docs.dhiwise.com/knowledgehub/reference-guide-and-tools/figma
Check your app's UI from the AppNavigation screen of your app.
After successful build, your application structure should look like this:
.
├── android - contains files and folders required for running the application on an Android operating system.
├── assets - contains all images and fonts of your application.
├── ios - contains files required by the application to run the dart code on iOS platforms.
├── lib - Most important folder in the project, used to write most of the dart code.
├── main.dart - starting point of the application
├── core
│ ├── app_export.dart - contains commonly used file imports
│ ├── constants - contains all constants classes
│ ├── errors - contains error handling classes
│ ├── network - contains network related classes
│ └── utils - contains common files and utilities of project
├── data
│ ├── apiClient - contains api calling methods
│ ├── models - contains request/response models
│ └── repository - network repository
├── localization - contains localization classes
├── presentation - contains all screens and screen controllers
│ └── screens - contains all screens
├── routes - contains all the routes of application
└── theme - contains app theme and decoration classes
- get - State management https://pub.dev/packages/get
- connectivity_plus - For status of network connectivity https://pub.dev/packages/connectivity_plus
- pull_to_refresh - For list functionalities https://pub.dev/packages/pull_to_refresh
- cupertino_icons - For iOS icons https://pub.dev/packages/cupertino_icons
- shared_preferences - Provide persistent storage for simple data https://pub.dev/packages/shared_preferences
- cached_network_image - For storing internet image into cache https://pub.dev/packages/cached_network_image
If you have problems or questions go to our Discord channel, we will then try to help you as quickly as possible: https://discord.com/invite/rFMnCG5MZ7
MIT License Copyright (c) 2022 DhiWise Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.