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Comment on lines 39 to +44
static inline void performActionBasedOnOrientationSystem(aType& varToHandle, void (*performOnCertainOrientation)(aType& varToHandle))
{
performOnCertainOrientation(varToHandle);
}

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I decided these functions make no sense for geometries (as an appropriate geometry transform in a collection can be used instead of changing the mesh data), see git blame in PLY loader

uint32_t topHierarchyLevel;
IAssetLoader::IAssetLoaderOverride* loaderOverride;
private:
const std::string_view getPipelineCacheKey(bool withColorAttribute) { return withColorAttribute ? "nbl/builtin/pipeline/loader/STL/color_attribute" : "nbl/builtin/pipeline/loader/STL/no_color_attribute"; }

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everything to do with a pipeline needs to go

@devshgraphicsprogramming
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@kevyuu can you review this?

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2 participants