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Releases: DevKilo1/FivePD-StructureFireCallout

v1.0.3

22 May 20:03

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Installation:
(For sound to work: Install [PlayCustomSounds](Key press dialogue when near the alarm box) and place the provided firealarm.ogg into the PlayCustomSounds/html/sounds folder. (optional)

  • Install provided KiloNetworkFire resource (required).

  • Add the KiloStructureFire folder into your fivepd callouts. (I provided the expected file structure so just that should be easy to follow.)

Changelog:

  • Added more default locations.
  • Multiplayer compatibility hotfix (Fire and audio)
  • New and improved fire alarm sound
  • Config option for the interval at which the alarm replays at
  • Config option for the alarm sound radius (per-location)
  • Key press dialogue when near the alarm box

v1.0.2.1 [STANDALONE]

12 Feb 14:07

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  • Added experimental integration with LondonStudios' SmartFires. (Set "Integration" in settings.json to "SmartFires" to enable. Default value is "None". Check out the updated settings.json provided for changes)

**Known Issue: ** Only local player can see fire.

v1.0.2

07 Sep 00:07
24f88c4

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Credits to Albo1125 for his FireScript. I integrated it into the callout to make it not require an extra download.

Optional dependency: PlayCustomSounds [https://github.com/LondonStudios/PlayCustomSounds] (For alarm sounds)

Changelog:

  • Removed Leftover Debug Stuff

v1.0.3

25 Jan 17:43
24f88c4

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Changelog:

  • Should have patched the infinite loading bug when accepting callout.