Releases: DevKilo1/FivePD-StructureFireCallout
Releases · DevKilo1/FivePD-StructureFireCallout
v1.0.3
Installation:
(For sound to work: Install [PlayCustomSounds](Key press dialogue when near the alarm box) and place the provided firealarm.ogg into the PlayCustomSounds/html/sounds folder. (optional)
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Install provided KiloNetworkFire resource (required).
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Add the KiloStructureFire folder into your fivepd callouts. (I provided the expected file structure so just that should be easy to follow.)
Changelog:
- Added more default locations.
- Multiplayer compatibility hotfix (Fire and audio)
- New and improved fire alarm sound
- Config option for the interval at which the alarm replays at
- Config option for the alarm sound radius (per-location)
- Key press dialogue when near the alarm box
v1.0.2.1 [STANDALONE]
- Added experimental integration with LondonStudios' SmartFires. (Set "Integration" in settings.json to "SmartFires" to enable. Default value is "None". Check out the updated settings.json provided for changes)
**Known Issue: ** Only local player can see fire.
v1.0.2
Credits to Albo1125 for his FireScript. I integrated it into the callout to make it not require an extra download.
Optional dependency: PlayCustomSounds [https://github.com/LondonStudios/PlayCustomSounds] (For alarm sounds)
Changelog:
- Removed Leftover Debug Stuff