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Support drag when editing so you can paint multiple cells in one mouse press and drag
New map view modes for Bounds and Orientation. Note, it's currently unknown what the difference is between the orientation stored in cells, and the orientation stored in gimmick and pokemon entries.
Reworked painting functionality, it now paints if you have the Painter tab selected. The painter tab shows a different palette dependent on what map view mode you have selected. Elevation palette is saved to user settings.
Realised that previous interpretation of pokemon data was wrong, now it's displayed correctly, with each pokemon having more data than just position.
Move Workspace: Similar to the pokemon and warrior workspaces, moves are displayed in a list where items have a preview of the range of the move, and it's type, power, and name.
Gimmick Data: Discovered some things such as where the attack power is stored. This is still very much in-progress.
Fixes
Fix issue where mods would be left in a broken state where they crashed whenever opened if pokemon evolutions were modified in 6.0. Those mods will no longer crash, but the evolutions of pokemon will be messed up, you will need to manually go through and fix the evolutions, sorry about this.