This module provides Python bindings for GLFW (on GitHub: glfw/glfw). It is a ctypes
wrapper which keeps very close to the original GLFW API, except for:
- function names use the pythonic
words_with_underscores
notation instead ofcamelCase
GLFW_
andglfw
prefixes have been removed, as their function is replaced by the module namespace- structs have been replaced with Python sequences
- functions like
glfwGetMonitors
return a list instead of a pointer and an object count - Gamma ramps use floats between 0.0 and 1.0 instead of unsigned shorts
The example from the GLFW documentation ported to pyGLFW:
import glfw
def main():
# Initialize the library
if not glfw.init():
return
# Create a windowed mode window and its OpenGL context
window = glfw.create_window(640, 480, "Hello World", None, None)
if not window:
glfw.terminate()
return
# Make the window's context current
glfw.make_context_current(window)
# Loop until the user closes the window
while not glfw.window_should_close(window):
# Render here, e.g. using pyOpenGL
# Swap front and back buffers
glfw.swap_buffers(window)
# Poll for and process events
glfw.poll_events()
glfw.terminate()
if __name__ == "__main__":
main()