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.mdr codec

A codec for Mindurka's replay format.

Warning

Hazmat suit on!

This project is incredible WIP and the project in this state may not even work!

Performance notes

While we don't strictly enforce it, we assume that all I/O is buffered, and thus an individual write call to write one byte is okay. If not, writing could be extremely slow.

This may be changed in the future.

Planned features

  • Support for both sync and async
  • C API for linking with Java via Project Pamana
  • Maybe an in-tree player, idk
  • Tracking plans, mouse positions, etc

unsafe policy

If it makes things less annoying and you've checked beforehand, use it, especially if there's a performance benefit.

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A codec for encoding Mindustry replays

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