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* Display difficulty in skill roll output Shows the difficulty of the roll as part of the 'Sucessess' output on the skill roll, so it is clear what difficulty you were rolling against. Also I changed the default for difficulty to be 0 if it is omitted on the command line, if this should not be possible then the command parsing should be checked over. * Add emoji dice to combat rolls Changes the dice displayed in the results of a combat role to emoji representing the faces of a Fallout 2d20 combat die. * Replace combat roll filler text The filler text at the top of combat rolls was still the 'success' and 'failure' text from the skill roll. It has now been replaced with combat appropriate text showing the difference between hits for 0 damage, regular damage, or criticals. * Remove critical text Remove critical related text as critical hits are not certain. * Add a backup of the emoji images
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© 1997-2021 Bethesda Softworks LLC, a ZeniMax Media company. Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. Fallout and related logos are trademarks or registered trademarks of Bethesda Softworks LLC in the U.S. and/or other countries. All Rights Reserved. | ||
Ownership and copyright over the images in the folder remains with the original rights holders. |
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# Emoji Image Backup | ||
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In the event that the custom emoji used by the dice rolling system are no longer available, the images provided can be used to recreate them and restore the references in `src/utils/rolls/combat-roll.ts`. |
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