Releases: Cosrnos/LynxJS
Releases · Cosrnos/LynxJS
0.5.0 Alpha
This is a preview of the 0.5.0 Release! No code locks will be placed at this version and API is still subject to change until v1.0.1
Lynx currently supports the following:
Core
Asset Management
- Images
- Audio
- Video
- JSON
- Files
Components
- Keyboard
- Bound/Intersect Collisions
- Mouse
- Timed Events
- Debugger/Tracker
Other
- Entities
- Scenes/Layers
- Threads
- Internal Logger
Geometry
- Basic Geometric units
- Rects
- Points
- Lines
- Circles
Graphics
- 2D WebGL Rendering
- Custom Shaders
- Components to generate shaders/Manage shaders
- Fallback Canvas Rendering
The code, at this point has not been cleaned to the 0.5.0 standards and bugs still may exist. However, the API will not change between 0.5.0-alpha and 0.5.0.
Full documentation and easy start tutorials will be posted with the 0.5.0 release.