Releases: CoplayDev/unity-mcp
Releases · CoplayDev/unity-mcp
v9.0.8
What's Changed
- Fix local HTTP server UI check by @dsarno in #556
- Guard refresh wait nudge during compile by @dsarno in #558
- fix: Prevent infinite compilation loop in Unity 6 when using wait_for_ready by @BlindsidedGames in #559
- Replace asmdef GUID references by @dsarno in #564
- fix: parse and validate read_console types by @dsarno in #565
- Workflow cleanup by @dsarno in #568
- Fix ULF detection in Claude licensing by @dsarno in #569
- fix: resolve UV path override not being detected in System Requirements .fix: The configuration automatically added by Claude Code is broken. #550 by @whatevertogo in #546
New Contributors
- @BlindsidedGames made their first contribution in #559
- @whatevertogo made their first contribution in #546
Full Changelog: v9.0.7...v9.0.8
v9.0.7
Full Changelog: v9.0.6...v9.0.7
v9.0.6
Full Changelog: v9.0.5...v9.0.6
v9.0.5
Full Changelog: v9.0.4...v9.0.5
v9.0.4
What's Changed
- CI Updates by @msanatan in #536
- Update URL for v9 by @msanatan in #537
- feat: add test coverage tracking with pytest-cov by @Nonanti in #512
- Refactor ClaudeCodeConfigurator to use JsonFileMcpConfigurator by @Scriptwonder in #545
- Clean up Unity and Python tests by @dsarno in #548
- Fix manage_components set_property for object references by @dsarno in #551
- Fix PlayMode tests stalling when unfocused (python refresh utility), improve domain reload recovery and refresh tool by @dsarno in #554
Full Changelog: v9.0.3...v9.0.4
v9.0.3
What's Changed
Full Changelog: v9.0.2...v9.0.3
v9.0.2
What's Changed
- Fixes Windows installation failures caused by long path issues when cloning the full repository via git URL (MAX_PATH 260 char limit exceeded by files in TestProjects/). by @dsarno in #534
Full Changelog: v9.0.1...v9.0.2
v9.0.1
What's Changed
Full Changelog: v9.0.0...v9.0.1
v9.0.0
What's Changed
- Fix read_console default to include 'log' messages by @dsarno in #515
- fix: Multi-session UI improvements and HTTP instance recognition by @dsarno in #517
- feat: Add tool annotations for improved LLM tool understanding by @triepod-ai in #480
- 🎮 GameObject Toolset Redesign and Streamlining by @dsarno in #518
- 🔧 Clean up & Consolidate Shared Services Across MCP Tools by @dsarno in #519
- Asset store helper script + updated README by @msanatan in #521
- [FEATURE]: Manage VFX function by @Scriptwonder in #520
- Harden
manage_scriptable_objectTool by @dsarno in #522 - v9 pre-release pruning by @msanatan in #528
- Fix issue #525: Save dirty scenes for all test modes by @sjennings in #527
- feat: Mark setup as completed when user clicks Done button by @msanatan in #529
- Fix HTTP/Stdio Transport UX and Test Bug by @dsarno in #530
New Contributors
- @triepod-ai made their first contribution in #480
- @sjennings made their first contribution in #527
Full Changelog: v8.7.1...v9.0.0