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@Rosnok Rosnok commented Dec 30, 2025

Additions & Changes

  • Patches for the newer weapons such as Clash Rifle and Neutron Streamer
  • Work hasn't started yet for Laserpulse Longrifle
  • Patching the Odyssey unique weapon trait defs added by the new update
  • Unique weapons have been patched
  • Attempt to make the Neutron Streamer's projectile and damage type unique, further testing required (should be burn + irradiation. Irradiation could be toxic buildup, maybe?)
  • Addition of grenade ammo textures, replacing Spacer Arsenal's grenade belts (related image below)
RimWorldWin64_ZEiHjThS2y

References

[Patch Update]: Spacer Arsenal

Reasoning

Fairly popular weapon mod by DetVisor. 4 months since latest update, patching is overdue

Alternatives

Clash Rifle becomes chambered for 7.62x54mm instead of 7.62x51mm

Testing

Check tests you have performed:

  • Compiles without warnings
  • Game runs without errors
  • (For compatibility patches) ...with and without patched mod loaded
  • Playtested a colony (specify how long)

@Rosnok Rosnok requested review from a team as code owners December 30, 2025 07:12
@Rosnok Rosnok marked this pull request as draft December 30, 2025 07:13
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-20591149648.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Dec 30, 2025
Patched contact grenades and plasma grenades and added grenade ammo textures that respect stack count, similar to CE grenades.

Balance wise, I'm still not sure, I need more feedback.

I've also redone the WeaponTraitDefs and deleted an unnecessary EMPBolts patch, since it works unpatched anyway
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-20621448431.zip

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