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@abrosen abrosen commented Dec 20, 2025

Unpatched, dread leather dusters provided 750% heat armor.

Additions

<Operation Class="PatchOperationReplace">
	<xpath>Defs/ThingDef[defName="Leather_Dread"]/statBases/StuffPower_Armor_Heat</xpath>
	<value>
		<StuffPower_Armor_Heat>0.014</StuffPower_Armor_Heat>
	</value>
</Operation>

Reasoning

  • Dread Leather Heat Armor values were unpatched, leading to absurd immunity from heat from any apparel using it.
  • Dread Leather has the same heat armor value as Plainleather in base Rimworld, so I used the same value Combat Extended used to patch Plainleather.

Testing

Check tests you have performed:

  • Compiles without warnings (NA, xml change)
  • Game runs without errors
  • (For compatibility patches) NA
  • Playtested a colony (Spawned item in dev test)

Unpatched, dread leather dusters provided 750% heat armor
@abrosen abrosen requested review from a team as code owners December 20, 2025 22:37
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-20401010627.zip

@github-actions github-actions bot added the Download in Comments This PR has a zipfile download available. label Dec 20, 2025
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@N7Huntsman N7Huntsman left a comment

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Odd that it has this issue, given that it should be inheriting from LeatherBase, but this does fix the issue.

@N7Huntsman N7Huntsman merged commit b3511df into CombatExtended-Continued:Development Dec 22, 2025
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2 participants