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12 changes: 6 additions & 6 deletions code/__defines/armor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -2,12 +2,12 @@
// Some levels are marked with what they intend to block in such way.

#define ARMOR_BALLISTIC_MINOR 10
#define ARMOR_BALLISTIC_SMALL 25
#define ARMOR_BALLISTIC_PISTOL 50 //Blocks holdout and normal pistol ammo
#define ARMOR_BALLISTIC_RESISTANT 65
#define ARMOR_BALLISTIC_RIFLE 80 //Blocks rifle rounds
#define ARMOR_BALLISTIC_AP 95
#define ARMOR_BALLISTIC_HEAVY 110
#define ARMOR_BALLISTIC_SMALL 15
#define ARMOR_BALLISTIC_PISTOL 30
#define ARMOR_BALLISTIC_RESISTANT 60
#define ARMOR_BALLISTIC_RIFLE 90
#define ARMOR_BALLISTIC_AP 120
#define ARMOR_BALLISTIC_HEAVY 150

#define ARMOR_LASER_MINOR 10
#define ARMOR_LASER_SMALL 25 //Blocks small e-guns
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2 changes: 1 addition & 1 deletion code/game/objects/items/__item.dm
Original file line number Diff line number Diff line change
Expand Up @@ -225,7 +225,7 @@
for(var/type in armor)
if(armor[type]) // Don't set it if it gives no armor anyway, which is many items.
set_extension(src, armor_type, armor, armor_degradation_speed)
break

if(randpixel && (!pixel_x && !pixel_y) && isturf(loc)) //hopefully this will prevent us from messing with mapper-set pixel_x/y
pixel_x = rand(-randpixel, randpixel)
pixel_y = rand(-randpixel, randpixel)
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1 change: 1 addition & 0 deletions maps/modpack_testing/modpack_testing.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@
#include "../../mods/content/bigpharma/_bigpharma.dme"
#include "../../mods/content/biomods/_biomods.dme"
#include "../../mods/content/blacksmithy/_blacksmithy.dme"
#include "../../mods/content/bosniastation/_bosniastation.dme"
#include "../../mods/content/blob/_blob.dme"
#include "../../mods/content/breath_holding/_breath_holding.dme"
#include "../../mods/content/byond_membership/_byond_membership.dm"
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2 changes: 2 additions & 0 deletions mods/content/bosniastation/_bosniastation.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
/decl/modpack/bosnia
name = "Bosniastation"
9 changes: 9 additions & 0 deletions mods/content/bosniastation/_bosniastation.dme
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
#ifndef MODPACK_BOSNIA
#define BOSNIA
// BEGIN_INCLUDE
#include "_bosniastation.dm"
#include "armor_rework.dm"
#include "organ_rework.dm"
#include "organ_tweaks.dm"
// END_INCLUDE
#endif
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