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Emergency Exit/ Wimp out do not trigger on switch-in, have incorrect HP check with multihit moves #1002
Ported Tests:
Tests failed (5):
Emergency Exit - activates after last hit of a multi-hit move and falling under 50% max-hp
Emergency Exit - Emergency Exit will trigger due to recoil damage
Emergency Exit - activates when taking residual damage and falling under 50% max-hp - Burn
Emergency Exit - activates when healing from under 50% max-hp and taking residual damage to under 50% max-hp - Burn
Emergency Exit - activates when taking residual damage and falling under 50% max-hp - Burn
Activity