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This repository was archived by the owner on Jun 29, 2024. It is now read-only.

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@NGGJamie
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About The Pull Request

Adds spellbooks to the game that can teach the player any spell marked as "Learnable"

Note, I tossed learnable on a bunch of spells, including ones that don't work just to see how/if they'd function. The current list of spells flagged as learnable are not final, many need to be removed.

TODO: There is no natural way to create these books. They must be admin-spawned and then have the pick_spell proccalled onto them.

TODO: Implement rarities for spells properly, and find a balance where skill can relate to level of spell that is creatable.

Why It's Good For The Game

Magic is dogwater right now, we need variety.

@Osmos123
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Could you also include trait books also such as giving heavy armor training or maybe even +1 stat increases? Maybe even unholy books that could give one no stamina cost or bleeding.

@NGGJamie
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On hold until the anti-ban evasion project I'm building is in production.

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3 participants