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Releases: BinaryLip/ScheduleViewer

Schedule Viewer 3.5.0

26 Nov 21:42

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  • Switched the hotkey to be a list
  • Added talked-to icon on Schedules Page
  • Added Rusian translation (thanks darthalex2014!)
  • Updated Chinese translation (thanks Awassakura and HanaGee!)
  • Updated French translation (thanks @CaranudLapin!)
  • Updated Turkish translation (thanks KzyNothh!)

Schedule Viewer 3.4.0

20 Jun 04:11

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  • Added the ability to hide NPCs in the list
  • Updated French translation (thanks @CaranudLapin!)
  • Fixed potential bug in hasMet filtering logic

Schedule Viewer 3.3.0

24 May 23:55

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Tweaked a bunch of stuff around tile areas and location names

  • Added UseAddress config option
  • Added a way to override location display names
  • Fixed location names being hardcoded to host player's language
  • Multiplayer optimizations
  • Created SVE Add-on CP mod

Schedule Viewer 3.2.1

22 May 22:49

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  • Added additional error handling
  • Tweaked a few Turkish translations

Schedule Viewer 3.2.0

20 May 06:08

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Added Turkish translation. Thanks KzyNothh!

Schedule Viewer 3.1.0

18 May 20:14

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  • Fixed NullReferenceException in GetSchedules.
  • Added Portuguese translation. Thanks Sxdic!

Schedule Viewer 3.0.1

18 May 20:12

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Added an additional error message and fixed a bug.

Schedule Viewer 3.0.0

18 May 05:37

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  • Added Spanish translation (thanks @36095!)
  • Added ToolbarIcons integration
  • Added custom tile areas
    • Access Tile Areas will show an empty heart icon if you're not good enough friends to visit the NPC for that schedule entry
    • General Tile Areas will show which area of the location the NPC is at i.e. Town (Playground), Town (Ice Cream Stand), etc.

Schedule Viewer 2.2.0

04 Apr 01:42

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  • Added Korean translation (thanks cheesecats!)
  • Added Mobile Phone Continued mod integration

Schedule Viewer 2.1.1

01 Apr 15:41

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Fixed the schedules not being sent in multiplayer after playing more than 1 day.