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14 changes: 7 additions & 7 deletions menus/coliseum.py
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

class ColiseumMenu:
def __init__(self):
self.free_space = Allocate(Bank.C3, 201, "coliseum menu")
self.free_space = Allocate(Bank.C3, 198, "coliseum menu")
self.args = args

self.mod()
Expand Down Expand Up @@ -34,8 +34,8 @@ def item_count_mod(self):
asm.JSR(0x04e0, asm.ABS), # convert to text
asm.LDX(0x7ac1, asm.IMM16), # position to draw text
asm.JSR(0x04b6, asm.ABS), # draw 2 digits
asm.JSR(0x0f61, asm.ABS), # upload bg3 a version 2
asm.RTS(),
asm.JMP(0x0f61, asm.ABS), # upload bg3 a version 2
# asm.RTS(),
)

space = Reserve(0x3aced, 0x3acef, "coliseum sustain item menu load item description")
Expand Down Expand Up @@ -115,8 +115,8 @@ def display_rewards_mod(self):
asm.JSR(0x80f6, asm.ABS), # load empty string

"DRAW_REWARD_STRING",
asm.JSR(0x7fd9, asm.ABS), # draw loaded reward string
asm.RTS(),
asm.JMP(0x7fd9, asm.ABS), # draw loaded reward string
# asm.RTS(),
)

# replace draw item quantity with draw reward icon/name
Expand All @@ -131,8 +131,8 @@ def display_rewards_mod(self):
asm.RTS(),

"DRAW_REWARD",
asm.JSR(draw_reward_item, asm.ABS),
asm.RTS(),
asm.JMP(draw_reward_item, asm.ABS),
# asm.RTS(),
)

space = Reserve(0x37fa8, 0x37fb9, "coliseum item menu draw item quantity", asm.NOP())
Expand Down