Burrito is an overlay tool for Guild Wars 2 that runs on Linux.
The primary goal is to render and edit real-time 3D UI elements on Linux.
The Burrito UI functions natively on Linux, but requires running a small windows binary inside of Wine that reads the memory mapped real-time position data.
Go to burrito.orthogonalprojects.com for instructions.
- Support for all of the XML node attributes that are supported by TacO and BlishHUD
- Native-looking user interface, with more-seamless mouse pass-through
- Support for preventing icons and trails from rendering over UI elements
- Automated testing for different desktop environments
- Automated releases for the
burritoandburrito-nextchannels - Marker pack documentation
- Better Wayland support
- Burrito launches off-center or on the wrong monitor (This seems to be WM dependent.)
- On Gnome and KDE it can be solved by holding down the super key and dragging burrito to the right position.
- On KDE it is also possible to use window-rules to set the position or a target monitor automatically by adding a new rule to
System Settings→Window Behavior→Window Rulesand settingwindow class (application)toburrito.
- Wayland / XWayland does not play nicely with transparency / mouse pass-through / window focus
- Many wayland implementations are not as mature as X11. It is recommended at this time to use X11.