Use wine cache for pipeline #34
Workflow file for this run
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name: Release to itch.io | |
on: | |
push: | |
tags: | |
- 'v*' | |
env: | |
ITCH_USER_NAME: apos | |
ITCH_GAME_NAME: mitten | |
PROJECT_PATH: Platforms/DesktopGL | |
jobs: | |
build: | |
runs-on: ubuntu-20.04 | |
env: | |
MGFXC_WINE_PATH: /home/runner/.winemonogame | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Setup .NET Core | |
uses: actions/setup-dotnet@v3 | |
with: | |
dotnet-version: '8.0.x' | |
- name: Get version from tag | |
run: | | |
TAGVERSION=$(git describe --tags --abbrev=0) | |
echo "TAGVERSION=${TAGVERSION:1}" >> $GITHUB_ENV | |
- name: Restore cached wine | |
id: cache-wine-restore | |
uses: actions/cache/restore@v3 | |
with: | |
path: | | |
/home/runner/.winemonogame | |
key: ${{ runner.os }}-wine | |
- name: Setup Wine | |
if: steps.cache-wine-restore.outputs.cache-hit != 'true' | |
run: | | |
sudo apt update | |
sudo apt install wine64 p7zip-full | |
wget -qO- https://raw.githubusercontent.com/MonoGame/MonoGame/develop/Tools/MonoGame.Effect.Compiler/mgfxc_wine_setup.sh | sh | |
- name: Build Windows | |
run: dotnet publish ${{ env.PROJECT_PATH }} -r win-x64 -c Release --output artifacts/windows --self-contained -p:Version=${{ env.TAGVERSION }} | |
- name: Build Osx | |
run: dotnet publish ${{ env.PROJECT_PATH }} -r osx-x64 -c Release --output artifacts/osx --self-contained -p:Version=${{ env.TAGVERSION }} | |
- name: Build Linux | |
run: dotnet publish ${{ env.PROJECT_PATH }} -r linux-x64 -c Release --output artifacts/linux --self-contained -p:Version=${{ env.TAGVERSION }} | |
- name: Use Node.js | |
uses: actions/setup-node@v1 | |
with: | |
node-version: '14.x' | |
- name: Publish Windows build to itch.io | |
uses: josephbmanley/butler-publish-itchio-action@master | |
env: | |
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_API_KEY }} | |
CHANNEL: windows | |
ITCH_GAME: ${{ env.ITCH_GAME_NAME }} | |
ITCH_USER: ${{ env.ITCH_USER_NAME }} | |
PACKAGE: artifacts/windows | |
VERSION: ${{ env.TAGVERSION }} | |
- name: Publish OSX build to itch.io | |
uses: josephbmanley/butler-publish-itchio-action@master | |
env: | |
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_API_KEY }} | |
CHANNEL: osx | |
ITCH_GAME: ${{ env.ITCH_GAME_NAME }} | |
ITCH_USER: ${{ env.ITCH_USER_NAME }} | |
PACKAGE: artifacts/osx | |
VERSION: ${{ env.TAGVERSION }} | |
- name: Publish Linux build to itch.io | |
uses: josephbmanley/butler-publish-itchio-action@master | |
env: | |
BUTLER_CREDENTIALS: ${{ secrets.BUTLER_API_KEY }} | |
CHANNEL: linux | |
ITCH_GAME: ${{ env.ITCH_GAME_NAME }} | |
ITCH_USER: ${{ env.ITCH_USER_NAME }} | |
PACKAGE: artifacts/linux | |
VERSION: ${{ env.TAGVERSION }} | |
- name: Save wine | |
id: cache-wine-save | |
uses: actions/cache/save@v3 | |
with: | |
path: | | |
/home/runner/.winemonogame | |
key: ${{ steps.cache-wine-restore.outputs.cache-primary-key }} |