Skip to content

Conversation

@JoshieGemFinder
Copy link
Collaborator

@JoshieGemFinder JoshieGemFinder commented Apr 8, 2024

Adds PlayerEntity.REACH_DISTANCE support to greataxes and greatswords.
Instead of statically setting the reach, it determines it based off of the player's current reach distance and an new reach modifier on top of that.

Adds `PlayerEntity.REACH_DISTANCE` support to greataxes and greatswords
Instead of statically setting the reach, it determines it based off of the player's current reach distance and an new reach modifier on top of that.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant