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Joel Martínez Arjona edited this page Mar 10, 2025 · 14 revisions

Amphoreous Project I: Journey of the Prairie King

Gameplay
In-game view of Journey of the Prairie King

Game Description

Journey of the Prairie King is an intense arcade-style twin-stick shooter set in the untamed wild west. What started as a mini-game within Stardew Valley has evolved into its own intense experience, where players take on the role of the "Prairie King". As they move through a series of increasingly difficult rooms, they'll face off against relentless monsters. With permadeath mechanics in every playthrough, the game keeps you on your toes, requiring quick reflexes and the ability to adapt on the fly, making each run feel like a brand-new challenge.

Development Team

Name Role Responsibilities GitHub
Zakaria Hamdaoui Lead Programmer Core gameplay mechanics, enemy AI, level generation systems TheUnrealZaka
Sofía Giner Art Director & Documentation Lead Sprite organization, UI/UX design, technical documentation Katy-9
Joel Martínez Technical Director Systems architecture, performance optimization, audio integration Jowey7

Wiki Sections

  1. General Analysis
    Delve into the game’s genre, its historical influences, and comparisons with similar titles in the arcade shooter space.

  2. Design
    Explore the narrative structure, level breakdown, gameplay mechanics, and control schemes.

  3. UI
    Review the layout and workflows of the menu system, HUD elements, and overall interface design for smooth gameplay navigation.

  4. Audio
    Discover the soundtracks sound effects, and the audio implementation process.

  5. Art
    Take a closer look at the visual style, including concept art, sprite sheets and level art assets.

  6. Technical Documentation
    Provide an in-depth look at the technical implementation, system requirements, and instructions for building and running the game.


Note: This documentation has been developed as part of an academic assignment for the Video Game Design and Development degree project. All assets and content are intended for educational purposes only. The original game content is credited to its rightful owners.

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