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DeveloperAPI
AlonsoAliaga edited this page Aug 27, 2021
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AlonsoJoinAPI can be used to make some checks easily.
- Perform join message/action for player. If method is called inside an async method isAsync must be true.
- Perform join message/action for player with defined ticks. Should task be run async? Delay in ticks.
⚠️ Do not call this inside an async method!
- Returns JoinMessage class for the player based on permissions.
- Returns JoinMessage class based on identifier. Case sensitive.
- Returns JoinMessage class based on identifier. Specify if search should be dont ignoring case.
- Returns if the player is invisible for JoinMessage plugin based on metadata and placeholders. (This ignores if feature is enabled or not)
AlonsoJoin - Developed by AlonsoAliaga