Releases: Alchav/Archipelago
Tetris (Gameboy) v0.2.1
- Location checks send out much faster after the initial random delay.
- Toggle Next Piece is classified only as a trap item, instead of trap and useful.
Compatible with games generated on the 0.2.0 apworld.
See game info and setup pages:
https://github.com/Alchav/Archipelago/blob/tetris-gb/worlds/tetris_gb/docs/en_Tetris.md
https://github.com/Alchav/Archipelago/blob/tetris-gb/worlds/tetris_gb/docs/setup_en.md
Tetris (Gameboy) v0.2.0
- Non-local items option now defaults to a blank list, as with most games.
- There is now a random delay between checks sending out. Among other things, this will mean local traps do not always trigger just after placing a piece and while your next piece has just spawned.
- Ensures the correct ROM version is being used.
- Clear Random Line and illusory piece traps flush out between games, as with other trap items.
- A hidden YAML option has been added.
See game info and setup pages:
https://github.com/Alchav/Archipelago/blob/tetris-gb/worlds/tetris_gb/docs/en_Tetris.md
https://github.com/Alchav/Archipelago/blob/tetris-gb/worlds/tetris_gb/docs/setup_en.md
Tetris (Gameboy) v0.1.1
- Scoring a Tetris once again actually gives you score!
- Instantly Lock Active Piece trap actually works!
- Score Multiplier will show a 0 for the middle digit instead of a blank space when you have between 100 and 109 multipliers!
See game info and setup pages:
https://github.com/Alchav/Archipelago/blob/tetris-gb/worlds/tetris_gb/docs/en_Tetris.md
https://github.com/Alchav/Archipelago/blob/tetris-gb/worlds/tetris_gb/docs/setup_en.md
Tetris (Gameboy) v0.1.0
- Clear Random Row renamed to Clear Random Line.
- New options to control how many garbage lines and line clear items can trigger at once. Limit 4 for each.
- Only up to 4 lines can clear at once. It is possible to have full lines fail to clear if you fill out lines in-game at the same time Clear Random Line items are triggering. They will clear next time you connect a piece. This fixes issues with getting strange score amounts when clearing more than 4 lines.
- Hopefully these changes prevent crashes I've seen when large amounts of items have been received at once when other players have released.
- New option to have garbage lines and line clears cancel each other out if they are received and queued simultaneously.
- Documentation updated to mention that garbage lines spawning also dispel illusions.
- Score Multiplier cap raised to 250. If there is not room in the item pool for all Score Multiplier items, they may be condensed into new Score Multiplier x2 or Score Multiplier x3 items.
See game info and setup pages:
Tetris (Gameboy) v0.0.1
First release.
See game info and setup pages:
- https://github.com/Alchav/Archipelago/blob/tetris-gb/worlds/tetris_gb/docs/en_Tetris.md
- https://github.com/Alchav/Archipelago/blob/tetris-gb/worlds/tetris_gb/docs/setup_en.md
Note in particular that no patch file is created, you will connect a vanilla Tetris ROM to Bizhawk Client.
FFMQR v1.7 Beta 4
- Deprecated Progressive Formations option removed
- Enemizer Elemental option added
- World Seed Supply option is now a standard number range option instead of mirroring FFMQR's option choices exactly.
- HOTFIX: Fixes a bug with Shuffle Steel Armor, and adds a default option to World Seed Supply.
FFMQR v1.7 Beta 3
- Stores uncompressed rooms data in slot data if msgpack is unavailable.
- If msgpack is available during generation but not for the player using the Univeral Tracker, tracking will fail. This should be a temporary issue until FFMQR 1.7 makes it in AP core, where AP will be bundled with msgpack.
Pokémon Red and Blue: Version 6, Beta 6
- Fixes the Dojo Blackbelt 5 check. It was looking at the flag set when picking up one of the Pokemon instead of the one set when the actual item is received.
FFMQR v1.7 Beta 2
Universal Tracker support.
Map Shuffle data is stored in the server's slot_data, and downloaded by Universal Tracker to avoid querying the external API again.
Locations that would be in logic under expert logic mode but are out of logic with your setting will show as "glitched" locations.
Remember to patch your roms using https://dev.ffmqrando.net/Archipelago until FFMQR 1.7 goes live.
FFMQR v1.7 Beta 1
Targets the FFMQR 1.7 Beta 14, which has the following updates from v1.6:
- Doom Castle Shortcut changed to Doom Castle Access, with a new option to start with Mac's Ship freed.
- World Seed Supply option to choose the number of seeds in the item pool.
- Seed Vendors options.
- Option to disable local filler item brown boxes from resetting, meaning you can only obtain the item once.
- Option to disable an item duping bug.
Until FFMQR 1.7 goes live, you must use this website to patch your rom: https://dev.ffmqrando.net/Archipelago