A backend system designed for a game inspired by Attack on Titan, focused on real-time gameplay, player management, and in-game events. The backend is built using* OOP *to ensure scalability, performance, and seamless player interactions
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A backend system designed for a game inspired by *Attack on Titan*, focused on real-time gameplay, player management, and in-game events. The backend is built using* OOP *to ensure scalability, performance, and seamless player interactions
AhmedhassanB/Attack-on-titan
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A backend system designed for a game inspired by *Attack on Titan*, focused on real-time gameplay, player management, and in-game events. The backend is built using* OOP *to ensure scalability, performance, and seamless player interactions
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