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Releases: 19829984/Blender_Multires_Transpose

Multires Transpose 1.0.2

17 Jun 07:18

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Multires Tranpose Version 1.0.2:

  • Allows editing an arbitrary number of multiresolution modifier-enabled meshes at once through creating a single lower subdivision level proxy mesh.
    • This proxy mesh can be created through the Create Transpose Target operator
    • Supports using objects with different subdivision levels, or the same level for all objects
    • Can optionally include meshes not using the multires modifier
      • The proxy mesh for this will use the original mesh without any modifiers applied
  • Changes to the proxy mesh can be propagated back to the original meshes with the Apply Transpose Target operator
    • Modifiers can be used on the proxy mesh, this allows you to rig the proxy mesh or use other modifiers.
    • The makes use of the multires modifier's reshape operator, which may not propagate the changes with 100% accuracy.
    • Therefore you can specify the number of iterations to apply the reshape operator to improve the accuracy of the changes
      • Use auto iteration to automatically reshape the mesh until the changes are within a specified threshold, or until the specified number of iterations have been reached
  • Multiple Transpose Targets can be created to store different poses.

Known Limitations

Facesets may not be preserved when creating the transpose target

Does not work with multiuser data (instancing)