Releases: 19829984/Blender_Multires_Transpose
Releases · 19829984/Blender_Multires_Transpose
Multires Transpose 1.0.2
Multires Tranpose Version 1.0.2:
- Allows editing an arbitrary number of multiresolution modifier-enabled meshes at once through creating a single lower subdivision level proxy mesh.
- This proxy mesh can be created through the Create Transpose Target operator
- Supports using objects with different subdivision levels, or the same level for all objects
- Can optionally include meshes not using the multires modifier
- The proxy mesh for this will use the original mesh without any modifiers applied
- Changes to the proxy mesh can be propagated back to the original meshes with the Apply Transpose Target operator
- Modifiers can be used on the proxy mesh, this allows you to rig the proxy mesh or use other modifiers.
- The makes use of the multires modifier's reshape operator, which may not propagate the changes with 100% accuracy.
- Therefore you can specify the number of iterations to apply the reshape operator to improve the accuracy of the changes
- Use auto iteration to automatically reshape the mesh until the changes are within a specified threshold, or until the specified number of iterations have been reached
- Multiple Transpose Targets can be created to store different poses.
Known Limitations
Facesets may not be preserved when creating the transpose target
Does not work with multiuser data (instancing)