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VFX, animation, sound, and physics editing plugin for Dalamud
Just want to hide certain VFXs? Use EasyEyes instead
| Extension | Description |
|---|---|
.avfx |
VFXs, such as particles and glow effects. Has no impact on a character's motion |
.pap |
The animations performed by a character (such as swinging a weapon, smiling, etc.) |
.tmb |
Timelines for when to trigger VFXs, animations, and sound effects. Edit this if you want to replace a skill in its entirety |
.scd |
Sound files (background music, sound effects) |
.eid |
Bind points used to attach VFXs to character models |
.uld |
Determines the layout of UI elements |
.atex |
Texture files for .avfx |
.tex |
Texture files for UI elements and game models |
.atch |
Attachment points for weapons and other accessories (like the Machinist bag and Astrologian deck) |
.sklb |
Skeleton and bone definitions |
.skp |
Skeleton paramters, such as IK |
.shpk |
Bundled packages of vertex and pixel shaders |
.shcd |
Individual shaders |
.mtrl |
Materials for models |
.mdl |
Meshes |
- This plugin requires XIV Quick Launcher to run
- Install the plugin from the
/xlpluginsmenu - Once installed, open with
/vfxedit
Add the following custom repository in /xlsettings > Experimental:
https://raw.githubusercontent.com/0ceal0t/Dalamud-VFXEditor/main/repo.json
The beta and main builds cannot both be enabled at the same time, so make sure to disable one before enabling the other. Open the beta version using /vfxbeta
- Select a "Loaded Vfx" (the new effect you want to use)
- Select a "Vfx Being Replaced" (the effect which is being overriden. This can be the same as the source)
- Make any modifications you want, then press
UPDATE
Having problems? Check troubleshooting tips or a basic guide. If you have other questions, please open an Issue
If a VFX is behaving unexpectedly, or you are getting log messages indicating that it is not being parsed properly, please open an Issue.
