This repository has been archived by the owner on Jul 3, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathdropweapon.sp
169 lines (152 loc) · 4 KB
/
dropweapon.sp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#define PLUGIN_VERSION "1.0.4"
new const String:WeaponNames[][] =
{
"weapon_ak74",
"weapon_akm",
"weapon_aks74u",
"weapon_fal",
"weapon_m14",
"weapon_m16a4",
"weapon_m18",
"weapon_m1a1",
"weapon_m249",
"weapon_m40a1",
"weapon_m4a1",
"weapon_m590",
"weapon_mini14",
"weapon_mk18",
"weapon_mosin",
"weapon_mp40",
"weapon_mp5",
"weapon_rpk",
"weapon_sks",
"weapon_toz",
"weapon_l1a1",
"weapon_sterling",
"weapon_galil",
"weapon_galil_sar",
"weapon_ump45",
"weapon_ae_mg42",
"weapon_ae_dragunov",
"weapon_ae_m1garand",
"weapon_ae_pecheneg",
"weapon_ae_m240",
"weapon_ae_l118a1",
"weapon_ae_m16a1",
"weapon_ae_steyraug",
"weapon_ae_scarl",
"weapon_ae_type95",
"weapon_ae_coltcommando",
"weapon_ae_cm901",
"weapon_ae_ak47",
"weapon_ae_ak12u",
"weapon_ae_acr",
"weapon_ae_scar",
"weapon_ae_g36c",
"weapon_ae_famas",
"weapon_ae_ks23",
"weapon_ae_spas12",
"weapon_ae_saiga12",
"weapon_ae_pm9",
"weapon_ae_mp5a4",
"weapon_ae_krissvector",
"weapon_ae_thompson",
"weapon_ae_colt9mm", //0-50
"weapon_m1911",
"weapon_m9",
"weapon_m45",
"weapon_makarov",
"weapon_model10",
"weapon_riotshield",
"weapon_ae_waltherp99",
"weapon_ae_beretta93r",
"weapon_ae_usp",
"weapon_ae_deagle",
"weapon_ae_glock18",
"weapon_ae_glock19",
"weapon_ae_uzi", //51-63
};
new const String:BlacklistWeaponNames[][] =
{
"weapon_kabar",
"weapon_gurkha",
"weapon_knife",
"weapon_kukri",
"weapon_katana"
};
new g_iPlayerEquipGear;
public Plugin:myinfo =
{
name = "[INS] Wound Arm",
author = "Neko-",
description = "Drop Weapon on arm wounded",
version = PLUGIN_VERSION,
}
public OnPluginStart()
{
HookEvent("player_hurt", Event_PlayerHurt, EventHookMode_Post);
g_iPlayerEquipGear = FindSendPropInfo("CINSPlayer", "m_EquippedGear");
}
public Action:Event_PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"))
new attacker = GetClientOfUserId(GetEventInt(event, "attacker"))
new hitgroup = GetEventInt(event, "hitgroup")
new damage = GetEventInt(event, "dmg_health")
new health = GetClientHealth(client)
if(attacker == 0)
{
return Plugin_Continue;
}
//new slot
decl String:weapon[32]
GetClientWeapon(attacker, weapon, sizeof(weapon))
//GetClientWeapon(client, weapon, sizeof(weapon))
new CurrentUserWeapon = GetEntPropEnt(client, Prop_Send, "m_hActiveWeapon");
new nTakeDamage = GetEntProp(client, Prop_Data, "m_takedamage");
if ((CurrentUserWeapon < 0) || (nTakeDamage == 1)) {
return Plugin_Continue;
}
decl String:User_Weapon[32];
GetEdictClassname(CurrentUserWeapon, User_Weapon, sizeof(User_Weapon));
//Get client accessories
new nAccessoryItemID = GetEntData(client, g_iPlayerEquipGear + (4 * 3));
if (((((hitgroup == 0) && (damage > 70)) && (health >0)) || (((hitgroup == 4) || (hitgroup == 5)) && (health >0))) && (nAccessoryItemID != 32))
{
/*
for (new count=0; count<=63; count++)
{
switch(count)
{
case 51: slot = 1
case 64: break
}
if (StrEqual(weapon, WeaponNames[count]))
{
if (GetPlayerWeaponSlot(client, slot) > 0)
{
PrintToServer("Player %N lost gun %s", client, weapon)
new weapon_id = GetPlayerWeaponSlot(client, slot)
SDKHooks_DropWeapon(client, weapon_id, NULL_VECTOR, NULL_VECTOR)
//PrintHintText(client, "Wounded to the arm! You lost your weapon!")
}
}
}
*/
//Blacklist gas grenade
for (new count=0; count<sizeof(BlacklistWeaponNames); count++)
{
if (StrEqual(User_Weapon, BlacklistWeaponNames[count]))
{
return Plugin_Continue;
}
}
PrintToServer("Player %N lost gun %s", client, weapon)
SDKHooks_DropWeapon(client, CurrentUserWeapon, NULL_VECTOR, NULL_VECTOR);
//PrintHintText(client, "Wounded to the arm! You lost your weapon!")
}
return Plugin_Continue;
}