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rectangle.v
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// Copyright (c) 2020 Alexander Medvednikov. All rights reserved.
// Use of this source code is governed by a GPL license
// that can be found in the LICENSE file.
module ui
import gx
import gg
pub struct Rectangle {
pub mut:
color gx.Color
text string
mut:
parent Layout
x int
y int
height int
width int
radius int
border bool
border_color gx.Color
ui &UI
}
pub struct RectangleConfig {
text string
height int
width int
color gx.Color
radius int
border bool
border_color gx.Color = gx.Color{
r: 180
g: 180
b: 190
}
x int
y int
}
fn (mut r Rectangle) init(parent Layout) {
ui := parent.get_ui()
r.ui = ui
}
pub fn rectangle(c RectangleConfig) &Rectangle {
rect := &Rectangle{
text: c.text
height: c.height
width: c.width
radius: c.radius
color: c.color
border: c.border
border_color: c.border_color
ui: 0
x: c.x
y: c.y
}
return rect
}
fn (mut r Rectangle) set_pos(x int, y int) {
r.x = x
r.y = y
}
fn (mut r Rectangle) size() (int, int) {
return r.width, r.height
}
fn (mut r Rectangle) propose_size(w int, h int) (int, int) {
return r.width, r.height
}
fn (mut r Rectangle) draw() {
if r.radius > 0 {
r.ui.gg.draw_rounded_rect(r.x, r.y, r.width, r.height, r.radius, r.color)
if r.border {
r.ui.gg.draw_empty_rounded_rect(r.x, r.y, r.width, r.height, r.radius, r.border_color)
}
} else {
r.ui.gg.draw_rect(r.x, r.y, r.width, r.height, r.color)
if r.border {
r.ui.gg.draw_empty_rect(r.x, r.y, r.width, r.height, r.border_color)
}
}
text_cfg := gx.TextCfg{
color: gx.red
align: gx.align_left
max_width: r.x + r.width
}
// Display rectangle text
if r.text != '' {
text_width, text_height := r.ui.gg.text_size(r.text)
mut dx := (r.width - text_width) / 2
mut dy := (r.height - text_height) / 2
if dx < 0 {
dx = 0
}
if dy < 0 {
dy = 0
}
r.ui.gg.draw_text(r.x + dx, r.y + dy, r.text, text_cfg)
}
}
fn (r &Rectangle) focus() {
}
fn (r &Rectangle) is_focused() bool {
return false
}
fn (r &Rectangle) unfocus() {
}
fn (r &Rectangle) point_inside(x f64, y f64) bool {
return false
}