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Copy path284_Peeking Iterator.cpp
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284_Peeking Iterator.cpp
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// refer to discussion of LeetCode
// Below is the interface for Iterator, which is already defined for you.
// **DO NOT** modify the interface for Iterator.
class Iterator {
struct Data;
Data* data;
public:
Iterator(const vector<int>& nums);
Iterator(const Iterator& iter);
virtual ~Iterator();
// Returns the next element in the iteration.
int next();
// Returns true if the iteration has more elements.
bool hasNext() const;
};
class PeekingIterator : public Iterator {
private:
int peek_next;
bool peeked;
public:
PeekingIterator(const vector<int>& nums) : Iterator(nums) {
// Initialize any member here.
// **DO NOT** save a copy of nums and manipulate it directly.
// You should only use the Iterator interface methods.
peeked = false;
}
// Returns the next element in the iteration without advancing the iterator.
int peek() {
if ( !peeked ) {
peeked = true;
peek_next = Iterator::next();
}
return peek_next;
}
// hasNext() and next() should behave the same as in the Iterator interface.
// Override them if needed.
int next() {
bool checked = peeked;
peeked = false;
return checked ? peek_next : Iterator::next();
}
bool hasNext() const {
return peeked || Iterator::hasNext();
}
};